The Phenomenological Targets
Augmented Reality animations
“The Phenomenological Targets" installation is based on interactive animations originally based on the The Little Quest of Petrovsky’s environments and scenarios. This piece was developed through Augmented Reality and mobile technology. The user is able to manipulate real world elements like a game board or a Styrofoam cube. The physical actions associated with these elements will trigger the digital content displayed in a computer or HD TV screen, resulting in a direct intervention of the piece's narrative.
Game Design | Interactive Arts
Andres R. Montenegro (2014).
The Phenomenological Targets. Augmented Reality animations.