Document Type

Article

Document Subtype

Editorial/Essay/Column

Publication Date

8-31-2015

Publication Source

Journal of Digital Media Arts and Practice

Volume

11

Issue

1

Inclusive pages

33-40

Publisher

International Digital Media + Arts Association

Edition/Version

11

ISBN/ISSN

ISSN: 1554–0405

Peer Reviewed

yes

Abstract

The case of Myron Krueger and Jeffrey Shaw epitomizes the paradigm of creative experience near the end of the twentieth century. They survived the grasp of particular dogmas provided by trends such as conceptualism or positions preconizing dematerialization in visual art. This paper analyzes the installation of Krueger’s "Videoplace" and Jeffrey Shaw’s immersive environment "The Legible City” from a phenomenological approach.

My proposal is seeking to demonstrate how an "artificial computational environment” that configures a complex sensed spatiality is not purely physical or material, addressing also the significance of the body as a cooperative interface for interactive phenomenological “experiences.”

Disciplines

Game Design | Interactive Arts | Interdisciplinary Arts and Media

Share

COinS